WearableRepaintEvent
WearableRepaintEvent
Description
Event for repairing
Parent
Functions
emptyNew
Description
Create instance of Event class
Definition
emptyNew()
Return Values
| any | self | instance of class event |
|---|
Code
function WearableRepaintEvent.emptyNew()
return Event.new( WearableRepaintEvent _mt)
end
new
Description
Create new instance of event
Definition
new(table vehicle)
Arguments
| table | vehicle | vehicle |
|---|
Code
function WearableRepaintEvent.new(vehicle)
local self = WearableRepaintEvent.emptyNew()
self.vehicle = vehicle
return self
end
readStream
Description
Called on client side on join
Definition
readStream(integer streamId, Connection connection)
Arguments
| integer | streamId | streamId |
|---|---|---|
| Connection | connection | connection |
Code
function WearableRepaintEvent:readStream(streamId, connection)
self.vehicle = NetworkUtil.readNodeObject(streamId)
self:run(connection)
end
run
Description
Run action on receiving side
Definition
run(Connection connection)
Arguments
| Connection | connection | connection |
|---|
Code
function WearableRepaintEvent:run(connection)
if self.vehicle ~ = nil and self.vehicle:getIsSynchronized() then
if self.vehicle.repaintVehicle ~ = nil then
self.vehicle:repaintVehicle()
if not connection:getIsServer() then
g_server:broadcastEvent( self ) -- broadcast for UI updates
end
g_messageCenter:publish(MessageType.VEHICLE_REPAINTED, self.vehicle)
end
end
end
writeStream
Description
Called on server side on join
Definition
writeStream(integer streamId, Connection connection)
Arguments
| integer | streamId | streamId |
|---|---|---|
| Connection | connection | connection |
Code
function WearableRepaintEvent:writeStream(streamId, connection)
NetworkUtil.writeNodeObject(streamId, self.vehicle)
end