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WearableRepaintEvent

WearableRepaintEvent

Description

Event for repairing

Parent

Event

Functions

emptyNew

Description

Create instance of Event class

Definition

emptyNew()

Return Values

anyselfinstance of class event

Code

function WearableRepaintEvent.emptyNew()
return Event.new( WearableRepaintEvent _mt)
end

new

Description

Create new instance of event

Definition

new(table vehicle)

Arguments

tablevehiclevehicle

Code

function WearableRepaintEvent.new(vehicle)
local self = WearableRepaintEvent.emptyNew()
self.vehicle = vehicle
return self
end

readStream

Description

Called on client side on join

Definition

readStream(integer streamId, Connection connection)

Arguments

integerstreamIdstreamId
Connectionconnectionconnection

Code

function WearableRepaintEvent:readStream(streamId, connection)
self.vehicle = NetworkUtil.readNodeObject(streamId)
self:run(connection)
end

run

Description

Run action on receiving side

Definition

run(Connection connection)

Arguments

Connectionconnectionconnection

Code

function WearableRepaintEvent:run(connection)
if self.vehicle ~ = nil and self.vehicle:getIsSynchronized() then
if self.vehicle.repaintVehicle ~ = nil then
self.vehicle:repaintVehicle()

if not connection:getIsServer() then
g_server:broadcastEvent( self ) -- broadcast for UI updates
end

g_messageCenter:publish(MessageType.VEHICLE_REPAINTED, self.vehicle)
end
end
end

writeStream

Description

Called on server side on join

Definition

writeStream(integer streamId, Connection connection)

Arguments

integerstreamIdstreamId
Connectionconnectionconnection

Code

function WearableRepaintEvent:writeStream(streamId, connection)
NetworkUtil.writeNodeObject(streamId, self.vehicle)
end