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HandsPickUpFailedEvent

HandsPickUpFailedEvent

Parent

Event

Functions

emptyNew

Description

Create instance of Event class

Definition

emptyNew()

Return Values

anyselfinstance of class event

Code

function HandsPickUpFailedEvent.emptyNew()
local self = Event.new( HandsPickUpFailedEvent _mt)

return self
end

new

Description

Definition

new()

Arguments

anyhands

Code

function HandsPickUpFailedEvent.new(hands)
local self = HandsPickUpFailedEvent.emptyNew()

self.hands = hands

return self
end

readStream

Description

Called on client side on join

Definition

readStream(integer streamId, Connection connection)

Arguments

integerstreamIdstreamId
Connectionconnectionconnection

Code

function HandsPickUpFailedEvent:readStream(streamId, connection)

self.hands = NetworkUtil.readNodeObject(streamId)

self:run(connection)
end

run

Description

Run action on receiving side

Definition

run(Connection connection)

Arguments

Connectionconnectionconnection

Code

function HandsPickUpFailedEvent:run(connection)
assert(connection:getIsServer(), "HandsPickUpFailedEvent is a server to client only event" )

if self.hands ~ = nil and self.hands:getIsSynchronized() then
self.hands:pickupFailed()
end
end

writeStream

Description

Called on server side on join

Definition

writeStream(integer streamId, Connection connection)

Arguments

integerstreamIdstreamId
Connectionconnectionconnection

Code

function HandsPickUpFailedEvent:writeStream(streamId, connection)
NetworkUtil.writeNodeObject(streamId, self.hands)
end