PlowLimitToFieldEvent
PlowLimitToFieldEvent
Description
Event for limit to field state
Parent
Functions
emptyNew
Description
Create instance of Event class
Definition
emptyNew()
Return Values
| any | self | instance of class event |
|---|
Code
function PlowLimitToFieldEvent.emptyNew()
local self = Event.new( PlowLimitToFieldEvent _mt)
return self
end
new
Description
Create new instance of event
Definition
new(table object, boolean plowLimitToField)
Arguments
| table | object | object |
|---|---|---|
| boolean | plowLimitToField | plow is limited to field |
Code
function PlowLimitToFieldEvent.new(object, plowLimitToField)
local self = PlowLimitToFieldEvent.emptyNew()
self.object = object
self.plowLimitToField = plowLimitToField
return self
end
readStream
Description
Called on client side on join
Definition
readStream(integer streamId, Connection connection)
Arguments
| integer | streamId | streamId |
|---|---|---|
| Connection | connection | connection |
Code
function PlowLimitToFieldEvent:readStream(streamId, connection)
self.object = NetworkUtil.readNodeObject(streamId)
self.plowLimitToField = streamReadBool(streamId)
self:run(connection)
end
run
Description
Run action on receiving side
Definition
run(Connection connection)
Arguments
| Connection | connection | connection |
|---|
Code
function PlowLimitToFieldEvent:run(connection)
if self.object ~ = nil and self.object:getIsSynchronized() then
self.object:setPlowLimitToField( self.plowLimitToField, true )
end
if not connection:getIsServer() then
g_server:broadcastEvent( PlowLimitToFieldEvent.new( self.object, self.plowLimitToField), nil , connection, self.object)
end
end
writeStream
Description
Called on server side on join
Definition
writeStream(integer streamId, Connection connection)
Arguments
| integer | streamId | streamId |
|---|---|---|
| Connection | connection | connection |
Code
function PlowLimitToFieldEvent:writeStream(streamId, connection)
NetworkUtil.writeNodeObject(streamId, self.object)
streamWriteBool(streamId, self.plowLimitToField)
end