FoldableSetFoldDirectionEvent
FoldableSetFoldDirectionEvent
Description
Event for set folding direction
Parent
Functions
emptyNew
Description
Create instance of Event class
Definition
emptyNew()
Return Values
| any | self | instance of class event |
|---|
Code
function FoldableSetFoldDirectionEvent.emptyNew()
local self = Event.new( FoldableSetFoldDirectionEvent _mt)
return self
end
new
Description
Create new instance of event
Definition
new(table object, integer direction, boolean moveToMiddle)
Arguments
| table | object | object |
|---|---|---|
| integer | direction | direction |
| boolean | moveToMiddle | move to middle |
Code
function FoldableSetFoldDirectionEvent.new(object, direction, moveToMiddle)
local self = FoldableSetFoldDirectionEvent.emptyNew()
self.object = object
self.direction = math.sign(direction)
self.moveToMiddle = moveToMiddle
return self
end
readStream
Description
Called on client side on join
Definition
readStream(integer streamId, Connection connection)
Arguments
| integer | streamId | streamId |
|---|---|---|
| Connection | connection | connection |
Code
function FoldableSetFoldDirectionEvent:readStream(streamId, connection)
self.object = NetworkUtil.readNodeObject(streamId)
self.direction = streamReadUIntN(streamId, 2 ) - 1
self.moveToMiddle = streamReadBool(streamId)
self:run(connection)
end
run
Description
Run action on receiving side
Definition
run(Connection connection)
Arguments
| Connection | connection | connection |
|---|
Code
function FoldableSetFoldDirectionEvent:run(connection)
if self.object ~ = nil and self.object:getIsSynchronized() then
self.object:setFoldState( self.direction, self.moveToMiddle, true )
end
if not connection:getIsServer() then
g_server:broadcastEvent( FoldableSetFoldDirectionEvent.new( self.object, self.direction, self.moveToMiddle), nil , connection, self.object)
end
end
writeStream
Description
Called on server side on join
Definition
writeStream(integer streamId, Connection connection)
Arguments
| integer | streamId | streamId |
|---|---|---|
| Connection | connection | connection |
Code
function FoldableSetFoldDirectionEvent:writeStream(streamId, connection)
NetworkUtil.writeNodeObject(streamId, self.object)
streamWriteUIntN(streamId, self.direction + 1 , 2 )
streamWriteBool(streamId, self.moveToMiddle)
end