Skip to main content
Skip to main content

SetSeedIndexEvent

SetSeedIndexEvent

Description

Set seed index event

Parent

Event

Functions

emptyNew

Description

Create instance of Event class

Definition

emptyNew()

Return Values

anyselfinstance of class event

Code

function SetSeedIndexEvent.emptyNew()
local self = Event.new( SetSeedIndexEvent _mt)
return self
end

new

Description

Create new instance of event

Definition

new(table object, integer seedIndex)

Arguments

tableobjectobject
integerseedIndexindex of seed

Code

function SetSeedIndexEvent.new(object, seedIndex)
local self = SetSeedIndexEvent.emptyNew()
self.object = object
self.seedIndex = seedIndex
return self
end

readStream

Description

Called on client side on join

Definition

readStream(integer streamId, Connection connection)

Arguments

integerstreamIdstreamId
Connectionconnectionconnection

Code

function SetSeedIndexEvent:readStream(streamId, connection)
self.object = NetworkUtil.readNodeObject(streamId)
self.seedIndex = streamReadUInt8(streamId)
self:run(connection)
end

run

Description

Run action on receiving side

Definition

run(Connection connection)

Arguments

Connectionconnectionconnection

Code

function SetSeedIndexEvent:run(connection)
if not connection:getIsServer() then
g_server:broadcastEvent( self , false , connection, self.object)
end

if self.object ~ = nil and self.object:getIsSynchronized() then
self.object:setSeedIndex( self.seedIndex, true )
end
end

sendEvent

Description

Broadcast event from server to all clients, if called on client call function on server and broadcast it to all clients

Definition

sendEvent(table object, integer seedIndex, boolean noEventSend)

Arguments

tableobjectobject
integerseedIndexindex of seed
booleannoEventSendno event send

Code

function SetSeedIndexEvent.sendEvent(object, seedIndex, noEventSend)
if noEventSend = = nil or noEventSend = = false then
if g_server ~ = nil then
g_server:broadcastEvent( SetSeedIndexEvent.new(object, seedIndex), nil , nil , object)
else
g_client:getServerConnection():sendEvent( SetSeedIndexEvent.new(object, seedIndex))
end
end
end

writeStream

Description

Called on server side on join

Definition

writeStream(integer streamId, Connection connection)

Arguments

integerstreamIdstreamId
Connectionconnectionconnection

Code

function SetSeedIndexEvent:writeStream(streamId, connection)
NetworkUtil.writeNodeObject(streamId, self.object)
streamWriteUInt8(streamId, self.seedIndex)
end