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PrecisionFarmingSettingsEvent

PrecisionFarmingSettingsEvent

Description

Event while settings have been updated on server or client side

Parent

Event

Functions

emptyNew

Description

Create instance of Event class

Definition

emptyNew()

Return Values

anyselfinstance of class event

Code

function PrecisionFarmingSettingsEvent.emptyNew()
local self = Event.new( PrecisionFarmingSettingsEvent _mt)
return self
end

new

Description

Create new instance of event

Definition

new(table object)

Arguments

tableobjectobject

Code

function PrecisionFarmingSettingsEvent.new(setting)
local self = PrecisionFarmingSettingsEvent.emptyNew()
self.setting = setting
return self
end

readStream

Description

Called on client side on join

Definition

readStream(integer streamId, Connection connection)

Arguments

integerstreamIdstreamId
Connectionconnectionconnection

Code

function PrecisionFarmingSettingsEvent:readStream(streamId, connection)
local precisionFarmingSettings = g_precisionFarming.precisionFarmingSettings

local index = streamReadUIntN(streamId, precisionFarmingSettings.settingIndexNumBits)
local state = streamReadBool(streamId)
self.setting = precisionFarmingSettings.settings[index]
self.setting.state = state

self:run(connection)
end

run

Description

Run action on receiving side

Definition

run(Connection connection)

Arguments

Connectionconnectionconnection

Code

function PrecisionFarmingSettingsEvent:run(connection)
if not connection:getIsServer() then
g_server:broadcastEvent( self , false , connection, nil )
end

local precisionFarmingSettings = g_precisionFarming.precisionFarmingSettings
precisionFarmingSettings:onSettingChanged( self.setting, true )
end

sendEvent

Description

Broadcast event from server to all clients, if called on client call function on server and broadcast it to all clients

Definition

sendEvent(table object, boolean noEventSend)

Arguments

tableobjectobject
booleannoEventSendno event send

Code

function PrecisionFarmingSettingsEvent.sendEvent(setting, noEventSend)
if noEventSend = = nil or noEventSend = = false then
if g_server ~ = nil then
g_server:broadcastEvent( PrecisionFarmingSettingsEvent.new(setting), nil , nil , nil )
else
g_client:getServerConnection():sendEvent( PrecisionFarmingSettingsEvent.new(setting))
end
end
end

writeStream

Description

Called on server side on join

Definition

writeStream(integer streamId, Connection connection)

Arguments

integerstreamIdstreamId
Connectionconnectionconnection

Code

function PrecisionFarmingSettingsEvent:writeStream(streamId, connection)
local precisionFarmingSettings = g_precisionFarming.precisionFarmingSettings

streamWriteUIntN(streamId, self.setting.index, precisionFarmingSettings.settingIndexNumBits)
streamWriteBool(streamId, self.setting.state = = true ) -- only supports booleans for now
end