VehicleDetachEvent
VehicleDetachEvent
Description
Event for detaching
Parent
Functions
emptyNew
Description
Create instance of Event class
Definition
emptyNew()
Return Values
| any | self | instance of class event |
|---|
Code
function VehicleDetachEvent.emptyNew()
local self = Event.new( VehicleDetachEvent _mt)
return self
end
new
Description
Create new instance of event
Definition
new(table vehicle, table implement)
Arguments
| table | vehicle | vehicle |
|---|---|---|
| table | implement | implement |
Return Values
| table | instance | instance of event |
|---|
Code
function VehicleDetachEvent.new(vehicle, implement)
local self = VehicleDetachEvent.emptyNew()
self.implement = implement
self.vehicle = vehicle
return self
end
readStream
Description
Called on client side on join
Definition
readStream(integer streamId, Connection connection)
Arguments
| integer | streamId | streamId |
|---|---|---|
| Connection | connection | connection |
Code
function VehicleDetachEvent:readStream(streamId, connection)
self.vehicle = NetworkUtil.readNodeObject(streamId)
self.implement = NetworkUtil.readNodeObject(streamId)
if self.vehicle ~ = nil and self.vehicle:getIsSynchronized() then
if connection:getIsServer() then
self.vehicle:detachImplementByObject( self.implement, true )
else
self.vehicle:detachImplementByObject( self.implement)
end
end
end
run
Description
Definition
run()
Arguments
| any | connection |
|---|
Code
function VehicleDetachEvent:run(connection)
end
writeStream
Description
Called on server side on join
Definition
writeStream(integer streamId, Connection connection)
Arguments
| integer | streamId | streamId |
|---|---|---|
| Connection | connection | connection |
Code
function VehicleDetachEvent:writeStream(streamId, connection)
NetworkUtil.writeNodeObject(streamId, self.vehicle)
NetworkUtil.writeNodeObject(streamId, self.implement)
end