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TensionBeltsRefreshEvent

TensionBeltsRefreshEvent

Description

Event for tension belts state

Parent

Event

Functions

emptyNew

Description

Create instance of Event class

Definition

emptyNew()

Return Values

anyselfinstance of class event

Code

function TensionBeltsRefreshEvent.emptyNew()
local self = Event.new( TensionBeltsRefreshEvent _mt)
return self
end

new

Description

Create new instance of event

Definition

new(table object, boolean isActive, integer beltId)

Arguments

tableobjectobject
booleanisActivebelt is active
integerbeltIdid of belt

Code

function TensionBeltsRefreshEvent.new(object)
local self = TensionBeltsRefreshEvent.emptyNew()
self.object = object
return self
end

readStream

Description

Called on client side

Definition

readStream(integer streamId, Connection connection)

Arguments

integerstreamIdstreamId
Connectionconnectionconnection

Code

function TensionBeltsRefreshEvent:readStream(streamId, connection)
self.object = NetworkUtil.readNodeObject(streamId)
self:run(connection)
end

run

Description

Run action on receiving side

Definition

run(Connection connection)

Arguments

Connectionconnectionconnection

Code

function TensionBeltsRefreshEvent:run(connection)
if not connection:getIsServer() then
g_server:broadcastEvent( self , false , connection, self.object)
end

if self.object ~ = nil and self.object:getIsSynchronized() then
self.object:refreshTensionBelts()
end
end

writeStream

Description

Called on server side

Definition

writeStream(integer streamId, Connection connection)

Arguments

integerstreamIdstreamId
Connectionconnectionconnection

Code

function TensionBeltsRefreshEvent:writeStream(streamId, connection)
NetworkUtil.writeNodeObject(streamId, self.object)
end