MountableSetMountTypeEvent
MountableSetMountTypeEvent
Description
Event to sync the current mount type of a vehicle
Parent
Functions
emptyNew
Description
Create instance of Event class
Definition
emptyNew()
Return Values
| any | self | instance of class event |
|---|
Code
function MountableSetMountTypeEvent.emptyNew()
local self = Event.new( MountableSetMountTypeEvent _mt)
return self
end
new
Description
Create new instance of event
Definition
new(table object, boolean mountType, )
Arguments
| table | object | object |
|---|---|---|
| boolean | mountType | use mower windrow drop areas |
| any | mountObject |
Code
function MountableSetMountTypeEvent.new(object, mountType, mountObject)
local self = MountableSetMountTypeEvent.emptyNew()
self.object = object
self.mountType = mountType
self.mountObject = mountObject
return self
end
readStream
Description
Called on client side on join
Definition
readStream(integer streamId, Connection connection)
Arguments
| integer | streamId | streamId |
|---|---|---|
| Connection | connection | connection |
Code
function MountableSetMountTypeEvent:readStream(streamId, connection)
self.object = NetworkUtil.readNodeObject(streamId)
self.mountType = streamReadUIntN(streamId, MountableObject.MOUNT_TYPE_SEND_NUM_BITS)
if streamReadBool(streamId) then
self.mountObject = NetworkUtil.readNodeObject(streamId)
end
self:run(connection)
end
run
Description
Run action on receiving side
Definition
run(Connection connection)
Arguments
| Connection | connection | connection |
|---|
Code
function MountableSetMountTypeEvent:run(connection)
if self.object ~ = nil and self.object:getIsSynchronized() then
-- only broadcast if we(still) have a valid object on the server and it's not deleted already
if not connection:getIsServer() then
g_server:broadcastEvent( self , false , connection, self.object)
end
self.object:setDynamicMountType( self.mountType, self.mountObject, true )
end
end
sendEvent
Description
Broadcast event from server to all clients, if called on client call function on server and broadcast it to all clients
Definition
sendEvent(table vehicle, boolean mountType, boolean noEventSend, )
Arguments
| table | vehicle | vehicle |
|---|---|---|
| boolean | mountType | use mower windrow drop areas |
| boolean | noEventSend | no event send |
| any | noEventSend |
Code
function MountableSetMountTypeEvent.sendEvent(vehicle, mountType, mountObject, noEventSend)
if noEventSend = = nil or noEventSend = = false then
if g_server ~ = nil then
g_server:broadcastEvent( MountableSetMountTypeEvent.new(vehicle, mountType, mountObject), nil , nil , vehicle)
else
g_client:getServerConnection():sendEvent( MountableSetMountTypeEvent.new(vehicle, mountType, mountObject))
end
end
end
writeStream
Description
Called on server side on join
Definition
writeStream(integer streamId, Connection connection)
Arguments
| integer | streamId | streamId |
|---|---|---|
| Connection | connection | connection |
Code
function MountableSetMountTypeEvent:writeStream(streamId, connection)
NetworkUtil.writeNodeObject(streamId, self.object)
streamWriteUIntN(streamId, self.mountType, MountableObject.MOUNT_TYPE_SEND_NUM_BITS)
if streamWriteBool(streamId, self.mountObject ~ = nil ) then
NetworkUtil.writeNodeObject(streamId, self.mountObject)
end
end