createCCT
createCCT
Description
Create character controller (y axis capsule based). Total resulting capsule height is 2 * radius + height
Definition
createCCT(entityId transformId, float radius, float height, float stepOffset, float slopeLimit, float skinWidth, integer collisionGroup, integer collisionMask, float mass)
Arguments
| entityId | transformId | transformId |
|---|---|---|
| float | radius | radius of the cylinder and capsule ends |
| float | height | height of the cylinder part of the capsule. |
| float | stepOffset | stepOffset |
| float | slopeLimit | slopeLimit (in degrees) |
| float | skinWidth | skinWidth |
| integer | collisionGroup | collisionGroup |
| integer | collisionMask | collisionMask |
| float | mass | mass |
Return Values
| integer | characterIndex | characterIndex |
|---|