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createCCT

createCCT

Description

Create character controller (y axis capsule based). Total resulting capsule height is 2 * radius + height

Definition

createCCT(entityId transformId, float radius, float height, float stepOffset, float slopeLimit, float skinWidth, integer collisionGroup, integer collisionMask, float mass)

Arguments

entityIdtransformIdtransformId
floatradiusradius of the cylinder and capsule ends
floatheightheight of the cylinder part of the capsule.
floatstepOffsetstepOffset
floatslopeLimitslopeLimit (in degrees)
floatskinWidthskinWidth
integercollisionGroupcollisionGroup
integercollisionMaskcollisionMask
floatmassmass

Return Values

integercharacterIndexcharacterIndex