📄️ MaterialCalibrationSolver_getCurrentSRGBMaterialCalibrationSolver:getCurrentSRGB📄️ MaterialCalibrationSolver_getTargetSRGBMaterialCalibrationSolver:getTargetSRGB📄️ MaterialCalibrationSolver_isDoneMaterialCalibrationSolver:isDone📄️ MaterialCalibrationSolver_iterateMaterialCalibrationSolver:iterate📄️ MaterialCalibrationSolver_prepareMaterialCalibrationSolver:prepare📄️ MaterialCalibrationSolver_resetMaterialCalibrationSolver:reset📄️ MaterialCalibrationSolver_setChannelsMaterialCalibrationSolver:setChannels📄️ MaterialCalibrationSolver_setCustomParameterChannelValueRangeMaterialCalibrationSolver:setCustomParameterChannelValueRange📄️ MaterialCalibrationSolver_setCustomParameterChannelsMaterialCalibrationSolver:setCustomParameterChannels📄️ MaterialCalibrationSolver_setShapeMaterialCalibrationSolver:setShape📄️ MaterialCalibrationSolver_setValueRangeChannelBMaterialCalibrationSolver:setValueRangeChannelB📄️ MaterialCalibrationSolver_setValueRangeChannelGMaterialCalibrationSolver:setValueRangeChannelG📄️ MaterialCalibrationSolver_setValueRangeChannelMetalnessMaterialCalibrationSolver:setValueRangeChannelMetalness📄️ MaterialCalibrationSolver_setValueRangeChannelRMaterialCalibrationSolver:setValueRangeChannelR📄️ MaterialCalibrationSolver_setValueRangeChannelSmoothnessMaterialCalibrationSolver:setValueRangeChannelSmoothness📄️ RenderinggetIsTextureEntityReady📄️ getMaterialAlbedoColorgetMaterialAlbedoColor📄️ getMaterialCustomMapFilenamegetMaterialCustomMapFilename📄️ getMaterialCustomMapIsSRGBgetMaterialCustomMapIsSRGB📄️ getMaterialCustomParametergetMaterialCustomParameter📄️ getMaterialCustomShaderFilenamegetMaterialCustomShaderFilename📄️ getMaterialCustomShaderVariationgetMaterialCustomShaderVariation📄️ getMaterialDiffuseMapFilenamegetMaterialDiffuseMapFilename📄️ getMaterialDiffuseMapHasAlphagetMaterialDiffuseMapHasAlpha📄️ getMaterialEmissiveMapFilenamegetMaterialEmissiveMapFilename📄️ getMaterialEmissiveMapHasAlphagetMaterialEmissiveMapHasAlpha📄️ getMaterialGlossMapFilenamegetMaterialGlossMapFilename📄️ getMaterialHasRefractionMapgetMaterialHasRefractionMap📄️ getMaterialIsAlphaBlendedgetMaterialIsAlphaBlended📄️ getMaterialIsAlphaTestedgetMaterialIsAlphaTested📄️ getMaterialMetalnessgetMaterialMetalness📄️ getMaterialNormalMapFilenamegetMaterialNormalMapFilename📄️ getMaterialNormalMapFormatgetMaterialNormalMapFormat📄️ getMaterialReflectionMapScalinggetMaterialReflectionMapScaling📄️ getMaterialSmoothnessgetMaterialSmoothness📄️ getRainAmountMultipliergetRainAmountMultiplier📄️ getWetnessgetWetness📄️ setFastShadowUpdatesetFastShadowUpdate📄️ setMaterialCustomMapFromFilesetMaterialCustomMapFromFile📄️ setMaterialCustomParametersetMaterialCustomParameter📄️ setMaterialCustomShaderVariationsetMaterialCustomShaderVariation📄️ setMaterialDiffuseMapFromFilesetMaterialDiffuseMapFromFile📄️ setMaterialDynamicArrayOfTextureSizesetMaterialDynamicArrayOfTextureSize📄️ setMaterialGlossMapFromFilesetMaterialGlossMapFromFile📄️ setMaterialNormalMapFromFilesetMaterialNormalMapFromFile📄️ setShadowFocusBoxsetShadowFocusBox📄️ setWetnesssetWetness
📄️ MaterialCalibrationSolver_setCustomParameterChannelValueRangeMaterialCalibrationSolver:setCustomParameterChannelValueRange
📄️ MaterialCalibrationSolver_setCustomParameterChannelsMaterialCalibrationSolver:setCustomParameterChannels
📄️ MaterialCalibrationSolver_setValueRangeChannelMetalnessMaterialCalibrationSolver:setValueRangeChannelMetalness
📄️ MaterialCalibrationSolver_setValueRangeChannelSmoothnessMaterialCalibrationSolver:setValueRangeChannelSmoothness