📄️ PointList2DPointList2D:add📄️ PointList2D_getPointList2D:get📄️ PointList2D_getAreBoundariesCollidingPointList2D:getAreBoundariesColliding📄️ PointList2D_getClosestPositionAndDirectionOnBoundaryPointList2D:getClosestPositionAndDirectionOnBoundary📄️ PointList2D_getClosestPositionOnBoundaryPointList2D:getClosestPositionOnBoundary📄️ PointList2D_getDistanceToBoundaryPointList2D:getDistanceToBoundary📄️ PointList2D_getIsPointInsideBoundaryPointList2D:getIsPointInsideBoundary📄️ PointList2D_getIsSegmentInsideBoundaryPointList2D:getIsSegmentInsideBoundary📄️ PointList2D_getNumPointsPointList2D:getNumPoints📄️ PointList2D_getSegmentBoundaryIntersectionPointList2D:getSegmentBoundaryIntersection📄️ PointList2D_getSegmentClosestBoundaryIntersectionPointList2D:getSegmentClosestBoundaryIntersection📄️ PointList2D_getSegmentNumBoundaryIntersectionsPointList2D:getSegmentNumBoundaryIntersections📄️ PointList2D_lengthPointList2D:length📄️ PointList2D_setPointList2D:set
📄️ PointList2D_getClosestPositionAndDirectionOnBoundaryPointList2D:getClosestPositionAndDirectionOnBoundary
📄️ PointList2D_getSegmentClosestBoundaryIntersectionPointList2D:getSegmentClosestBoundaryIntersection