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addForce

addForce

Description

Add force to object (only for dynamic physics objects)

Definition

addForce(entityId transformId, float forceX, float forceY, float forceZ, float positionX, float positionY, float positionZ, boolean isPositionLocal)

Arguments

entityIdtransformIdtransformId
floatforceXforceX
floatforceYforceY
floatforceZforceZ
floatpositionXpositionX
floatpositionYpositionY
floatpositionZpositionZ
booleanisPositionLocalisPositionLocal