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setShallowWaterSimulationGroundHeightTextureFromTerrain

setShallowWaterSimulationGroundHeightTextureFromTerrain

Description

Manually sets ground height texture from a terrain transform group. The terrain transform group has to remain alive for the time the Shallow Water Simulation is alive. When the simulation has a terrain-based ground height texture, the simulation fetches the terrain height correctly based on the world position set from shallowWaterSimulationSetWorldPosition as well as the physical grid size set when the simulation was created.

Definition

setShallowWaterSimulationGroundHeightTextureFromTerrain(entityId shallowWaterSimulation, integer terrainTransformGroup)

Arguments

entityIdshallowWaterSimulationid of the shallow water simulation
integerterrainTransformGrouptransform group/id to get the height texture from