setShallowWaterSimulationGroundHeightTexture
setShallowWaterSimulationGroundHeightTexture
Description
Manually sets ground height texture of the simulation. Only intended for debugging purposes.
Definition
setShallowWaterSimulationGroundHeightTexture(entityId shallowWaterSimulation, entityId textureId)
Arguments
| entityId | shallowWaterSimulation | id of the shallow water simulation |
|---|---|---|
| entityId | textureId | texture/id to use as ground height. Has to be an UINT texture. |