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setShallowWaterSimulationGroundHeightTexture

setShallowWaterSimulationGroundHeightTexture

Description

Manually sets ground height texture of the simulation. Only intended for debugging purposes.

Definition

setShallowWaterSimulationGroundHeightTexture(entityId shallowWaterSimulation, entityId textureId)

Arguments

entityIdshallowWaterSimulationid of the shallow water simulation
entityIdtextureIdtexture/id to use as ground height. Has to be an UINT texture.