getShallowWaterSimulationOutputVelocityVTexture
getShallowWaterSimulationOutputVelocityVTexture
Description
Returns v (aka y) component of velocity output texture of the simulation, which defines the v component of velocity of the simulation at every point.
Definition
getShallowWaterSimulationOutputVelocityVTexture(entityId shallowWaterSimulation)
Arguments
| entityId | shallowWaterSimulation | simulation/id of the shallow water sim to retrieve the texture from |
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Return Values
| integer | textureId | id of the velocity u texture |
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