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getShallowWaterSimulationOutputVelocityVTexture

getShallowWaterSimulationOutputVelocityVTexture

Description

Returns v (aka y) component of velocity output texture of the simulation, which defines the v component of velocity of the simulation at every point.

Definition

getShallowWaterSimulationOutputVelocityVTexture(entityId shallowWaterSimulation)

Arguments

entityIdshallowWaterSimulationsimulation/id of the shallow water sim to retrieve the texture from

Return Values

integertextureIdid of the velocity u texture