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getShallowWaterSimulationOutputTexture

getShallowWaterSimulationOutputTexture

Description

Returns output texture of the simulation, which defines the total height of the water surface at every point

Definition

getShallowWaterSimulationOutputTexture(entityId shallowWaterSimulation)

Arguments

entityIdshallowWaterSimulationsimulation/id of the shallow water sim to retrieve the texture from

Return Values

integertextureIdid of the output texture