setVisibilityConditionVisibleShaderParameter
setVisibilityConditionVisibleShaderParameter
Description
Set the shader parameter of the visibility condition
Definition
setVisibilityConditionVisibleShaderParameter(entityId objectId, float shaderVisibilityParam)
Arguments
| entityId | objectId | objectId |
|---|---|---|
| float | shaderVisibilityParam | shader parameter when condition is met (ie. object is visible) |