getVisibilityConditionVisibleShaderParameter
getVisibilityConditionVisibleShaderParameter
Description
Get the shader parameter of the visibility condition
Definition
getVisibilityConditionVisibleShaderParameter(entityId objectId)
Arguments
| entityId | objectId | objectId |
|---|
Return Values
| float | shaderVisibilityParam | shader parameter when condition is met (ie. object is visible) |
|---|---|---|
| boolean | hasOwnVisibilityCondition |