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setLightShadowExtrusionDistance

setLightShadowExtrusionDistance

Description

Set shadow extrusion distance for light source. This is how far behind the user camera (from the perspective of the light source) shadows are still rendered so they can cast shadows into the camera region.

Definition

setLightShadowExtrusionDistance(entityId lightId, float extrusion)

Arguments

entityIdlightId
floatextrusiondistance