Lighting
addLightShadowIgnoreShapes
Description
(Recursively) adds given entity or its shape children to the ignore list for shadow rendering
Definition
addLightShadowIgnoreShapes(entityId lightId, entityId nodeId)
Arguments
| entityId | lightId | id of the light source node |
|---|---|---|
| entityId | nodeId | id of shape or parent node of a set of shapes (such as a vehicle). |